May 22nd, 2013 – Swedish born industrial designer Victor Johansson’s new Ceramic Stereo seamlessly merges the physical and digital to create interactions with improved sensory richness. Using the Ceramic Stereo is simple; connect your smartphone device via bluetooth, place your phone on the wooden center, then move your phone towards a specific edge of the speaker where the phone will detect a command (play, pause, radio, etc.).
Johansson constructed the Ceramic Stereo during his final year at London’s prestigious Central St. Martins University, to illustrate a cohesive way of human interaction with digital design.
“The Ceramic Stereo is one of three outcomes from my degree-project at Central St. Martins. This means that there is about 6-months worth of research and design work preceding the concept,” Johansson explained. While building the Ceramic Stereo, the designer seemed to breeze through the technicalities of constructing the device, but molding the ceramic was a different story. “What took the longest was to create the ceramic bowl itself, I had no prior knowledge to working with ceramic so this was quite a challenge, luckily the amazing technicians at CSM helped me.”
“The interaction-design paradigm of the moment is being centered around swiping our fingertips on glass. May it be phones, tablets, computers, in-car systems, or even refrigerators.” Johansson wanted to reach further, and create objects that humans can interact with in a less tangible way, such as voice commands and waiving your hands in the air.
More tangible options do exist. These options often offer more natural interactions with greater tolerances and error margins and that stimulate a wider range of human abilities than it’s screen counterpart. However, more often than not these tangible interfaces end up having very few functions and limited in terms of adaptation and customization. The Ceramic Stereo is Johansson first stab at creating an interactive product containing user friendly commands that act upon movement.